Books
Code Classic Arcade Games: Web Programming
What is a game? At its core, a game is a structured experience - an interactive system of rules, challenges, and rewards. But a game is more…
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Turn a promising idea into something you can use. Start with a small question, choose a relevant book, and leave with a tangible experiment.
The discovery shelf
A daily selection through the lens of More Read.
Books
What is a game? At its core, a game is a structured experience - an interactive system of rules, challenges, and rewards. But a game is more…
Game Development
Quickstart Guide to Game Design is a beginner-friendly introduction to designing and building small games. It covers the fundamentals of game…
Books
The landscape of web-based graphics and compute programming has evolved dramatically over the past few years, and at the forefront of this…
Books
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations aims to be your guide to…
The reading view
Fresh perspectives on books that open new directions.
More Read / The reading view
Deep Learning with Javascript: Example-Based Approach
There is a strong reading opportunity in the space between Computer Science and AI & Machine Learning. “Deep Learning with Javascript: Example-Based Approach” brings those listed subjects onto the same shelf and gives your next question a place to start. Neural-network topics invite useful questions about inputs, outputs, and the evidence behind a result. Choose a small learning task and ask how you would recognise a meaningful improvement. The exciting next step is practical: choose a small outcome connected to the topic, attempt it, and use the reading to sharpen your decisions. A modest project can make an ambitious subject feel much more tangible. Save it for the next time you want to follow the idea further.Take a closer look
More Read / The reading view
Game Design and Development: Code, Psychology and Analytics (Paperback)
If Web Development & Design keeps catching your attention, “Game Design and Development: Code, Psychology and Analytics (Paperback)” is a title to put on your radar. Its listed scope opens a worthwhile conversation about Programming. Game design becomes especially engaging when an idea is tested through play. Choose a mechanic, write the experience you hope it will create, and use a small prototype to ask a more precise question. The exciting next step is practical: choose a small outcome connected to the topic, attempt it, and use the reading to sharpen your decisions. A modest project can make an ambitious subject feel much more tangible. Pick a question. Open a book. See where it takes you.Take a closer look
More Read / The reading view
Retro Web-Based Game Programming: Second Edition
There is a strong reading opportunity in the space between Books and Computers & Technology. “Retro Web-Based Game Programming: Second Edition” brings those listed subjects onto the same shelf and gives your next question a place to start. Games bring rules, feedback, and interaction into a single working experience. Give the reading a playful destination: one mechanic or interaction that you can explain, change, and share. The exciting next step is practical: choose a small outcome connected to the topic, attempt it, and use the reading to sharpen your decisions. A modest project can make an ambitious subject feel much more tangible. Worth exploring when you are ready for a fresh reading direction.Take a closer look
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Original guides to help you choose, question, connect, and practise.
Reading field note / 01
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